///////////////////////////////////////////////////////////////////////////// // Name: src/osx/carbon/colordlgosx.mm // Purpose: wxColourDialog class. NOTE: you can use the generic class // if you wish, instead of implementing this. // Author: Ryan Norton // Modified by: // Created: 2004-11-16 // RCS-ID: $Id$ // Copyright: (c) Ryan Norton // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== // declarations // =========================================================================== // --------------------------------------------------------------------------- // headers // --------------------------------------------------------------------------- #include "wx/wxprec.h" #include "wx/colordlg.h" #include "wx/fontdlg.h" // ============================================================================ // implementation // ============================================================================ //Mac OSX 10.2+ only #if USE_NATIVE_FONT_DIALOG_FOR_MACOSX IMPLEMENT_DYNAMIC_CLASS(wxColourDialog, wxDialog) #include "wx/osx/private.h" #import #import // --------------------------------------------------------------------------- // wxCPWCDelegate - Window Closed delegate // --------------------------------------------------------------------------- @interface wxCPWCDelegate : NSObject wxOSX_10_6_AND_LATER() { bool m_bIsClosed; } // Delegate methods - (id)init; - (BOOL)windowShouldClose:(id)sender; - (BOOL)isClosed; @end // interface wxNSFontPanelDelegate : NSObject @implementation wxCPWCDelegate : NSObject - (id)init { self = [super init]; m_bIsClosed = false; return self; } - (BOOL)windowShouldClose:(id)sender { wxUnusedVar(sender); m_bIsClosed = true; [NSApp abortModal]; [NSApp stopModal]; return YES; } - (BOOL)isClosed { return m_bIsClosed; } @end // wxNSFontPanelDelegate /* * wxColourDialog */ wxColourDialog::wxColourDialog() { m_dialogParent = NULL; } wxColourDialog::wxColourDialog(wxWindow *parent, wxColourData *data) { Create(parent, data); } bool wxColourDialog::Create(wxWindow *parent, wxColourData *data) { m_dialogParent = parent; if (data) m_colourData = *data; //autorelease pool - req'd for carbon NSAutoreleasePool *thePool; thePool = [[NSAutoreleasePool alloc] init]; if(m_colourData.GetColour().IsOk()) [[NSColorPanel sharedColorPanel] setColor: [NSColor colorWithCalibratedRed:(CGFloat) (m_colourData.GetColour().Red() / 255.0) green:(CGFloat) (m_colourData.GetColour().Green() / 255.0) blue:(CGFloat) (m_colourData.GetColour().Blue() / 255.0) alpha:(CGFloat) 1.0] ]; else [[NSColorPanel sharedColorPanel] setColor:[NSColor blackColor]]; //We're done - free up the pool [thePool release]; return true; } int wxColourDialog::ShowModal() { //Start the pool. Required for carbon interaction //(For those curious, the only thing that happens //if you don't do this is a bunch of error //messages about leaks on the console, //with no windows shown or anything). NSAutoreleasePool *thePool; thePool = [[NSAutoreleasePool alloc] init]; //Get the shared color and font panel NSColorPanel* theColorPanel = [NSColorPanel sharedColorPanel]; //Create and assign the delegates (cocoa event handlers) so //we can tell if a window has closed/open or not wxCPWCDelegate* theCPDelegate = [[wxCPWCDelegate alloc] init]; [theColorPanel setDelegate:theCPDelegate]; // // Start the color panel modal loop // wxDialog::OSXBeginModalDialog(); NSModalSession session = [NSApp beginModalSessionForWindow:theColorPanel]; for (;;) { [NSApp runModalSession:session]; //If the color panel is closed, return the font panel modal loop if ([theCPDelegate isClosed]) break; } [NSApp endModalSession:session]; wxDialog::OSXEndModalDialog(); //free up the memory for the delegates - we don't need them anymore [theColorPanel setDelegate:nil]; [theCPDelegate release]; //Get the shared color panel along with the chosen color and set the chosen color NSColor* theColor = [[theColorPanel color] colorUsingColorSpaceName:NSCalibratedRGBColorSpace]; m_colourData.GetColour().Set( (unsigned char) ([theColor redComponent] * 255.0), (unsigned char) ([theColor greenComponent] * 255.0), (unsigned char) ([theColor blueComponent] * 255.0) ); //Release the pool, we're done :) [thePool release]; //Return ID_OK - there are no "apply" buttons or the like //on either the font or color panel return wxID_OK; } #endif //use native font dialog